Behavior change techniques (BCT) | ||||||||||||
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Apps | Ref studies | 1.1 Goal-setting | 1.4 Action planning | 2.2 Feedback on behavior | 2.3 Self-monitoring | 2.7 Feedback on outcome of behavior | 6.2 Social comparison | 7.1 Prompts/ cues | 9.3 Comparative imagining of future outcomes | 10.2 Material reward | 10.4 Social reward | 16.3 Vicarious consequences |
Active Commute Tracker (ACT) | [29] | x | x | |||||||||
Active Lions | x | x | x | x | x | |||||||
Bellidea | x | x | x | x | ||||||||
Bike Citizens | [32] | x | ||||||||||
CarbonDiem | [33] | x | ||||||||||
Cyclers | [34] | x | x | x | ||||||||
CYCLIST | [35] | |||||||||||
EcoTrips | [36] | x | x | |||||||||
GoEco! | x | x | x | x | x | x | ||||||
IPET (Individual Persuasive Eco-Travel Technology) | [39] | x | x | x | x | |||||||
惭耻茅惫别迟别 | [40] | x | x | |||||||||
MUV app | [41] | x | x | |||||||||
Mystic School | [42] | |||||||||||
App name not mentioned | [43] | x | ||||||||||
App name not mentioned | [44] | x | x | x | x | |||||||
App name not mentioned | [45] | x | x | x | ||||||||
App name not mentioned | [46] | x | x | x | x | |||||||
Optimum | [47] | x | x | x | ||||||||
OptimumPoints | [48] | x | x | x | x | |||||||
Play&Go | [49] | x | x | |||||||||
Quantified Traveler | [50] | x | x | |||||||||
Sense.DAT | [51] | x | ||||||||||
SMART Mobility Smartphone | x | x | x | x | x | x | ||||||
SocialCycle | [55] | x | ||||||||||
Swiss climate challenge (SCC) app | [56] | x | x | x | x | |||||||
TrafficO2 | x | x | x | |||||||||
TravelVU Plus | x | x | x | |||||||||
U-RIDE | [63] | x | x | x |
Gamification | Evaluation | |||||||
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Apps | Ref studies | Points | Badges | Challenges | Avatar | Virtual game | Levels | 鈻 鈥 qualitative survey 鈼 鈥 quantitative survey 鈽- monitoring of behavior |
Active Commute Tracker (ACT) | [29] | x | 鈻鈥攗seful for monitoring travel behavior, encourages to become active commuter | |||||
Active Lions | 鈽鈥擨ncrease in pedestrians and cyclists commuting to university campus 鈼鈥攕ignificant increase in percentage of AT trip for students, but not staff nor faculty of the university | |||||||
Bellidea | x | x | x | Not evaluated | ||||
Bike Citizens | [32] | 鈽- Both trials (individual benefits and community benefits) showed an increase in new users during the campaign. The 鈥渋ndividual benefit鈥 trial showed long-term increase in app usage and cycling behaviors | ||||||
CarbonDiem | [33] | 鈼鈥攏o difference in intention to change between the control and intervention group 鈻鈥攕eeing other鈥檚 subject experience initiated own reflection on behavior and potentially influence opinion and intention of AT | ||||||
Cyclers | [34] | x | x | x | 鈽- Combination of gamification and flat rate reward showed the most impact. All combinations of financial rewards had significant effects. Gamification alone did not differ from control group | |||
CYCLIST | [35] | x | 鈽鈥擭o statistically significant difference between the two trials. Collaborative condition recorded slightly more trips 鈼鈥攈igher enjoyment in cycling in collaboration condition than competition condition | |||||
EcoTrips | [36] | 鈽鈥攕mall and biased sample size, did not show difference pre- and post-intervention 鈻鈥攊ncreased awareness of personal travel impact | ||||||
GoEco! | Not evaluated | |||||||
IPET (Individual Persuasive Eco-Travel Technology) | [39] | 鈼鈥擲mall shifts towards sustainable modes. Some tried suggested travel plans but did not maintain it | ||||||
惭耻茅惫别迟别 | [40] | 鈽鈥擟hange in mode choice was observed but not statistically significant (small sample size) | ||||||
MUV app | [41] | x | x | x | x | x | Not evaluated | |
Mystic School | [42] | x | Not evaluated | |||||
App name not mentioned | [43] | x | x | 鈽鈥攕mall (statistically insignificant) portions showed changes in mobility 鈻鈥攁pp brought awareness to environmentally friendly and health promoting mobility | ||||
App name not mentioned | [44] | 鈽鈥斺淐ar-free Choosers鈥 are most likely to try new route suggestions. 鈥淧ractical Travelers鈥 and 鈥淎ctive Aspirers鈥 had the most diverse travel modes and were open to trying route suggestions for wider trip purposes | ||||||
App name not mentioned | [45] | x | Not evaluated | |||||
App name not mentioned | [46] | 鈽鈥擟hanges were seen during the weekend when there are fewer physical and time constraints. 14% adoption of sustainable transport behaviors. No analysis of statistical significance 鈼鈥攊ncrease percentage of participants moving to the 鈥渕aintenance鈥 stage of the Transtheoretical Model. Decrease percentage of participants in the 鈥淧recontemplation鈥 stage | ||||||
Optimum | [47] | 鈼鈥攃omparison of impact between transportation modes has an influence on mode choice. No analysis of statistical significance 鈻鈥攑roviding a ranking of sustainable travel modes for trip planning influence mode choice. Positive feedback on persuasive messages | ||||||
OptimumPoints | [48] | 鈽鈥擮ptimum app service without the rewards (control) increased time spent in public transport. Those registered for the reward scheme showed an increase in travel time for public transport, biking and walking | ||||||
Play&Go | [49] | x | x | 鈼鈽鈥攑re-test survey compared with monitoring indicated small impact on mobility behavior change, effective in encouraging participants to try new modes of transport | ||||
Quantified Traveler | [50] | 鈽鈥攕ignificant decrease in driving and significant increase in walking (no changes for bike and bus), compared to baseline 鈻鈥攊ncrease in awareness and changes in intention but not in sustainability attitudes | ||||||
Sense.DAT | [51] | 鈽鈥攊ncentivized groups significantly increased their (mainly recreational) cycling activity compared to the control group. Flat rate incentive was most efficient | ||||||
SMART Mobility Smartphone | x | x | 鈽鈥擬onthly choice challenges, offering rewards, led to reduced car use and increased bike trips compared to non-participants Public transport users and frequent walkers were more inclined to bike than car drivers Distance challenges proved more effective than trip frequency challenges with daily distance challenges being more motivating than weekly ones | |||||
SocialCycle | [55] | x | x | x | x | Not evaluated | ||
Swiss climate challenge (SCC) app | [56] | x | 鈽鈥擭o significant difference in mobility behavior between app users and control | |||||
TrafficO2 | x | x | 鈽鈥攑articipants commuting鈥>鈥3 km to鈥<鈥5 km all increased in the number of trips made by walking and cycling and those living鈥>鈥5 to鈥<鈥10 km only improved in walking Reward and non-reward groups both showed improvement in target behavior. Main indicator of change is environmental consciousness | |||||
TravelVU Plus | 鈽鈥攏o effect during intervention but showed increase in PA 3 months after intervention 鈻鈥攑articipants were more aware of their behavior and inspired to change. Encouraging messages helped participants explore alternatives | |||||||
U-RIDE | [63] | Not evaluated |